





IMPULSE SUPPLY CHAIN SIMULATION
"Managing Supply relationships for competitive advantage"
Learning Points:
A
simulation that provides learners with the
experience of managing in a supply chain. Participants make decisions on how
many products to purchase in order to satisfy their customers with varying
degrees of knowledge and information visibility. They also make decisions
on how best to improve their supply chain performance and
go on to implement these decisions.
The supply chain is an important competitive battleground that must be won in order to be successful. Understanding it's structure and dynamics is crucial to being able to formulate strategy and make decisions that impact your company's performance.
The simulation is easily configured for a variety of supply chain structures. Typically learners are grouped to represent companies in competing supply chains. For example: Retailer; Distributor; Wholesaler; Manufacturer. As many as four chains can run simultaneously.
The
simulation is then run as a period of approximately 10 minutes which typically
represents a year. Every 30 seconds, representing a week, information is passed
to participants either to their hand held keypads or via the overhead projection
screen. A decision is then asked for from each represented company how many
products they wish to order on their upstream supplier.
The
cycle of decisions and consequences are played out for the simulated year.
The facilitator chooses when to end the cycles and leads the analysis and
learning phase of the simulation. All the decision data has been automatically
captured and is ready to be analysed in graphical form. Each participant can
see how they contributed to the emerging pattern of costs and supply.
The
number of years played out can be configured so that a stepped learning approach
to the lesson can be achieved. Each year new demand patterns and different
levels of knowledge visibility can be applied to replicate the effects of
changing business environment and managing in different ways. The module comes
pre configured with a number of ready to use templates and steps.
| Item | ABT Supply | ||
| Participant numbers: | | Between 4 and 64 | |
| Software required: | | Licenced ABT Impulse module | Yes |
| Equipment needed: | | Power
supply |
|
| | PC | ||
| | PC projector | ||
| | Set of Participator keypads and receiver | Yes | |
| Facilities: | | Enough space for all participants to see a centrally projected screen | |
| | Plan for participants to be moved into groups | ||
| Facilitator: | | Familiarity with software module and concepts | Yes |
| Technical assistance | | For large groups | Yes |